| @@ -23,7 +23,8 @@ New \ | |||||
| direction.insNum = p_initDirection | direction.insNum = p_initDirection | ||||
| walking.insNum = False | |||||
| walking.insNum = True | |||||
| running.insNum = False | |||||
| eating.insNum = False | eating.insNum = False | ||||
| openingEyes.insNum = False | openingEyes.insNum = False | ||||
| openingMouth.insNum = False | openingMouth.insNum = False | ||||
| @@ -85,13 +86,24 @@ Draw \ | |||||
| Pos posX.p_insId, posY.p_insId | Pos posX.p_insId, posY.p_insId | ||||
| CelPut BUFFER_GOATOH_LEG | CelPut BUFFER_GOATOH_LEG | ||||
| Interval p_insId | |||||
| Interval@Goatoh p_insId | |||||
| Return | Return | ||||
| #deffunc local \ | #deffunc local \ | ||||
| Interval \ | Interval \ | ||||
| int p_insId | int p_insId | ||||
| If walking.p_insId { | |||||
| Walk@Goatoh p_insId | |||||
| } | |||||
| Else: If running.p_insId { | |||||
| DoRun@Goatoh p_insId | |||||
| } | |||||
| If eating.p_insId { | |||||
| Eat@Goatoh p_insId | |||||
| } | |||||
| frame.p_insId++ | frame.p_insId++ | ||||
| Return | Return | ||||