ニジ会話
このコミットが含まれているのは:
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@@ -1,7 +1,7 @@
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# 各変数に適切な値を設定し,ファイル名を connection.py として保存すること
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OPENAI_ORGANISATION = 'org-XXXXXXXXXXXXXXXXXXXXXXXX' \
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OPENAI_ORGANISATION: str = 'org-XXXXXXXXXXXXXXXXXXXXXXXX' \
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# Organisation ID
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OPENAI_API_KEY = 'sk-XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX' \
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OPENAI_API_KEY: str = 'sk-XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX' \
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# API Key
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@@ -1,17 +1,51 @@
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import pygame
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from pygame.locals import *
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import sys
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import pytchat
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import time
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import random
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from talk import Talk
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YOUTUBE_ID: str = 'aq3QwuYz-KU'
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class Main:
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@classmethod
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def main (cls) -> None:
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pygame.init ()
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screen: pygame.Surface = pygame.display.set_mode ((1024, 768))
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balloon = pygame.transform.scale (pygame.image.load ('talking.png'),
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(1024, 384))
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pygame.mixer.init (frequency = 44100)
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noon = pygame.mixer.Sound ('noon.wav')
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screen: pygame.Surface = pygame.display.set_mode ((640, 480))
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live_chat = pytchat.create (video_id = YOUTUBE_ID)
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user_font = pygame.font.SysFont ('notosansjpregular', 32,
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italic = True)
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nizika_font = pygame.font.SysFont ('07にくまるフォント', 50)
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while (True):
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screen.fill ((255, 255, 255))
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screen.fill ((0, 255, 0))
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if live_chat.is_alive ():
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messages: list[str] = [c.message
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for c in live_chat.get ().items]
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if messages:
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message: str = random.choice (messages)
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answer: str = Talk.main (message)
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screen.blit (balloon, (0, 0))
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screen.blit (user_font.render ('> ' + message, True,
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(0, 0, 0)),
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(120, 70))
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screen.blit (nizika_font.render (
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answer, True, (128, 0, 0)), (100, 150))
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noon.play ()
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pygame.display.update ()
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for event in pygame.event.get ():
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@@ -19,6 +53,7 @@ class Main:
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pygame.quit ()
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sys.exit ()
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time.sleep (10)
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if __name__ == '__main__':
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Main.main ()
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変更後 幅: | 高さ: | サイズ: 17 KiB |
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