ニジカ返答の改行と,改行をログに記録しないやぅ修正

このコミットが含まれているのは:
2023-12-05 00:30:06 +09:00
コミット 8a0abdb7fa
+24 -6
ファイルの表示
@@ -31,7 +31,7 @@ class Main:
italic = True) italic = True)
nizika_font = pygame.font.SysFont ('07nikumarufont', 50) nizika_font = pygame.font.SysFont ('07nikumarufont', 50)
messages: list[str] = [] chat_items: list = []
while (True): while (True):
screen.fill ((0, 255, 0)) screen.fill ((0, 255, 0))
@@ -49,7 +49,7 @@ class Main:
if live_chat.is_alive (): if live_chat.is_alive ():
screen.blit ( screen.blit (
system_font.render ( system_font.render (
f'messages == {messages}', f'chat_items == {chat_items}',
True, (0, 0, 0)), True, (0, 0, 0)),
(i % 2, 64 + i // 2 * 2)) (i % 2, 64 + i // 2 * 2))
@@ -60,7 +60,7 @@ class Main:
chat_item = random.choice (chat_items) chat_item = random.choice (chat_items)
chat_item.author = chat_item.author.__dict__ chat_item.author = chat_item.author.__dict__
message: str = chat_item.message message: str = chat_item.message
answer: str = Talk.main (message, chat_item.author['name']) answer: str = Talk.main (message, chat_item.author['name']).replace ('\n', ' ')
with open ('log.txt', 'a') as f: with open ('log.txt', 'a') as f:
f.write (f'{datetime.now ()}\t{json.dumps (chat_item.__dict__)}\t{answer}\n') f.write (f'{datetime.now ()}\t{json.dumps (chat_item.__dict__)}\t{answer}\n')
@@ -73,17 +73,35 @@ class Main:
<= 21) <= 21)
else (CommonModule.mid_by_full ( else (CommonModule.mid_by_full (
message, 0, 19.5) message, 0, 19.5)
+ '...')), True, (0, 0, 0)), + '...')),
True,
(0, 0, 0)),
(120, 70)) (120, 70))
screen.blit ( screen.blit (
nizika_font.render (answer, True, (192, 0, 0)), nizika_font.render (
(answer
if CommonModule.len_by_full (answer) <= 26
else CommonModule.mid_by_full (answer, 0, 26)),
True,
(192, 0, 0)),
(100, 150)) (100, 150))
if CommonModule.len_by_full (answer) > 26:
screen.blit (
nizika_font.render (
(CommonModule.mid_by_full (answer, 26, 26)
if CommonModule.len_by_full (answer) <= 52
else (CommonModule.mid_by_full (
answer, 26, 24.5)
+ '...')),
True,
(192, 0, 0)),
(100, 200))
pygame.display.update () pygame.display.update ()
noon.play () noon.play ()
time.sleep (2) time.sleep (1.5)
wav: bytearray | None = Aques.main (answer) wav: bytearray | None = Aques.main (answer)
if wav is not None: if wav is not None: