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import pygame |
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from pygame.locals import * |
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import sys |
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class Main: |
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@classmethod |
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def main (cls) -> None: |
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pygame.init () |
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screen = pygame.display.set_mode ((640, 480)) |
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while (True): |
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screen.fill ((255, 255, 255)) |
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pygame.display.update () |
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for event in pygame.event.get (): |
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if event.type == QUIT: |
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pygame.quit () |
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sys.exit () |
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if __name__ == '__main__': |
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Main.main () |
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