| @@ -5,9 +5,10 @@ import random | |||||
| import subprocess | import subprocess | ||||
| import sys | import sys | ||||
| import time | import time | ||||
| from datetime import datetime | |||||
| from datetime import datetime, timedelta | |||||
| import emoji | import emoji | ||||
| import ephem | |||||
| import pygame | import pygame | ||||
| import pytchat | import pytchat | ||||
| from playsound import playsound | from playsound import playsound | ||||
| @@ -47,6 +48,16 @@ class Main: | |||||
| screen: pygame.Surface = pygame.display.set_mode ( | screen: pygame.Surface = pygame.display.set_mode ( | ||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | (CWindow.WIDTH, CWindow.HEIGHT)) | ||||
| # 大月ヨヨコの観測値 | |||||
| observer = ephem.Observer () | |||||
| observer.lat, observer.lon = '35', '139' | |||||
| # き太く陽 | |||||
| sun = ephem.Sun () | |||||
| # 大月ヨヨコ | |||||
| moon = ephem.Moon () | |||||
| # 吹き出し | # 吹き出し | ||||
| balloon = pygame.transform.scale (pygame.image.load ('talking.png'), | balloon = pygame.transform.scale (pygame.image.load ('talking.png'), | ||||
| (CWindow.WIDTH, 384)) | (CWindow.WIDTH, 384)) | ||||
| @@ -55,13 +66,13 @@ class Main: | |||||
| # 背景(夕方) | # 背景(夕方) | ||||
| bg_evening: pygame.Surface = pygame.transform.scale ( | bg_evening: pygame.Surface = pygame.transform.scale ( | ||||
| pygame.image.load ('bg-evening.jpg'), | |||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | |||||
| pygame.image.load ('bg-evening.jpg'), | |||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | |||||
| # 背景(夜) | # 背景(夜) | ||||
| bg_night: pygame.Surface = pygame.transform.scale ( | bg_night: pygame.Surface = pygame.transform.scale ( | ||||
| pygame.image.load ('bg-night.jpg'), | |||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | |||||
| pygame.image.load ('bg-night.jpg'), | |||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | |||||
| # 音声再生器の初期化 | # 音声再生器の初期化 | ||||
| pygame.mixer.init (frequency = 44100) | pygame.mixer.init (frequency = 44100) | ||||
| @@ -94,7 +105,27 @@ class Main: | |||||
| histories: list = [] | histories: list = [] | ||||
| while (True): | while (True): | ||||
| cls.draw_bg (screen, bg_evening, bg_night) | |||||
| # 観測値の日づけ更新 | |||||
| observer.date: datetime = datetime.now ().date () | |||||
| # 日の出開始 | |||||
| sunrise_start: datetime = ( | |||||
| (ephem.localtime (observer.previous_rising (sun)) | |||||
| - timedelta (minutes = 30))) | |||||
| # 日の出終了 | |||||
| sunrise_end: datetime = sunrise_start + timedelta (hours = 1) | |||||
| # 日の入開始 | |||||
| sunset_start: datetime = ( | |||||
| (ephem.localtime (observer.next_setting (sun)) | |||||
| - timedelta (minutes = 30))) | |||||
| # 日の入終了 | |||||
| sunset_end: datetime = sunset_start + timedelta (hours = 1) | |||||
| cls.draw_bg (screen, bg_evening, bg_night, | |||||
| sunrise_start, sunrise_end, sunset_start, sunset_end) | |||||
| # 左上に時刻表示 | # 左上に時刻表示 | ||||
| for i in range (4): | for i in range (4): | ||||
| @@ -217,7 +248,9 @@ class Main: | |||||
| if not double_mode or random.random () < .5: | if not double_mode or random.random () < .5: | ||||
| break | break | ||||
| cls.draw_bg (screen, bg_evening, bg_night) | |||||
| cls.draw_bg (screen, bg_evening, bg_night, | |||||
| sunrise_start, sunrise_end, | |||||
| sunset_start, sunset_end) | |||||
| chat_item.author = {'name': 'ゴートうひとり' if goatoh_talking else '伊地知ニジカ', | chat_item.author = {'name': 'ゴートうひとり' if goatoh_talking else '伊地知ニジカ', | ||||
| 'id': '', | 'id': '', | ||||
| @@ -243,14 +276,29 @@ class Main: | |||||
| @classmethod | @classmethod | ||||
| def draw_bg ( | def draw_bg ( | ||||
| cls, | cls, | ||||
| screen: pygame.Surface, | |||||
| bg_evening: pygame.Surface, | |||||
| bg_night: pygame.Surface) \ | |||||
| screen: pygame.Surface, | |||||
| bg_evening: pygame.Surface, | |||||
| bg_night: pygame.Surface, | |||||
| sunrise_start: datetime, | |||||
| sunrise_end: datetime, | |||||
| sunset_start: datetime, | |||||
| sunset_end: datetime) \ | |||||
| -> None: | -> None: | ||||
| if 17 <= (h := datetime.now ().hour) < 18: | |||||
| screen.blit (bg_evening, (0, 0)) | |||||
| elif (h < 6) or (18 <= h): | |||||
| dt: datetime = datetime.now () | |||||
| if (dt < sunrise_end) or (sunset_start <= dt): | |||||
| screen.blit (bg_night, (0, 0)) | screen.blit (bg_night, (0, 0)) | ||||
| if sunrise_start <= dt < sunrise_end: | |||||
| bg_evening.set_alpha (((dt - sunrise_start) * 255) | |||||
| / (sunrise_end - sunrise_start)) | |||||
| elif sunset_start <= dt < sunset_end: | |||||
| bg_evening.set_alpha (((sunset_end - dt) * 255) | |||||
| / (sunset_end - sunset_start)) | |||||
| else: | |||||
| bg_evening.set_alpha (0) | |||||
| screen.blit (bg_evening, (0, 0)) | |||||
| else: | else: | ||||
| screen.fill ((0, 255, 0)) | screen.fill ((0, 255, 0)) | ||||