import pygame from pygame.locals import * import sys class Othello: SCREEN_SIZE: tuple = (640, 480) BOARD_COLOUR: tuple = (0, 128, 0) @classmethod def main (cls) -> None: pygame.init () screen: pygame.Surface = pygame.display.set_mode (cls.SCREEN_SIZE) while True: screen.fill ((0, 0, 0)) # pygame.draw.rect (screen, BOARD_COLOUR, ) pygame.display.update () pygame.time.wait (33) for event in pygame.event.get (): if event.type == QUIT: pygame.quit () sys.exit () if __name__ == '__main__': Othello.main ()