import pygame from pygame.locals import * import sys class Main: @classmethod def main (cls) -> None: pygame.init () screen: pygame.Surface = pygame.display.set_mode ((640, 480)) while (True): screen.fill ((255, 255, 255)) pygame.display.update () for event in pygame.event.get (): if event.type == QUIT: pygame.quit () sys.exit () if __name__ == '__main__': Main.main ()