import pygame from pygame.locals import * import sys import pytchat import time import random from talk import Talk import subprocess YOUTUBE_ID: str = 'aq3QwuYz-KU' class Main: @classmethod def main (cls) -> None: pygame.init () screen: pygame.Surface = pygame.display.set_mode ((1024, 768)) balloon = pygame.transform.scale (pygame.image.load ('talking.png'), (1024, 384)) pygame.mixer.init (frequency = 44100) noon = pygame.mixer.Sound ('noon.wav') live_chat = pytchat.create (video_id = YOUTUBE_ID) user_font = pygame.font.SysFont ('notosanscjkjp', 32, italic = True) nizika_font = pygame.font.SysFont ('07nikumarufont', 50) while (True): screen.fill ((0, 255, 0)) if live_chat.is_alive (): messages: list[str] = [c.message for c in live_chat.get ().items] if messages: message: str = random.choice (messages) answer: str = Talk.main (message) screen.blit (balloon, (0, 0)) screen.blit (user_font.render ('> ' + message, True, (0, 0, 0)), (120, 70)) screen.blit (nizika_font.render ( answer, True, (192, 0, 0)), (100, 150)) noon.play () # subprocess.run (r'wine .\') time.sleep (10) pygame.display.update () for event in pygame.event.get (): if event.type == QUIT: pygame.quit () sys.exit () if __name__ == '__main__': Main.main ()