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- #include "hsp3dish.as"
-
- ; バッファ
- #enum BUFFER_GOATOH = 1
- #enum BUFFER_NIZIKA
- #enum BUFFER_KUSA
-
- ; サウンド
- #enum SOUND_MUMUMUMU = 0 ; ムムムム
- #enum SOUND_BGM ; 夕餉の街並み(Copyright: Musmus)
- #enum SOUND_EATING_KUSA ; クサタベテル!!!
-
- #const FPS 30
- #const LOOP_INTERVAL 1000 / FPS
-
-
- #ifdef _DEBUG
- MmLoad "assets/mumumumu.wav", SOUND_MUMUMUMU
- MmLoad "assets/MusMus-BGM-097.mp3", SOUND_BGM
- MmLoad "assets/eating-kusa.wav", SOUND_EATING_KUSA
- #else ; not _DEBUG
- MmLoad "mumumumu.wav", SOUND_MUMUMUMU
- MmLoad "MusMus-BGM-097.mp3", SOUND_BGM
- MmLoad "eating-kusa.wav", SOUND_EATING_KUSA
- #endif ; not _DEBUG
-
- ; BGM 再生
- MmPlay SOUND_BGM
-
- Repeat
- ReDraw False
- Color 255, 255, 255
- BoxF
-
- Pos 0, 0
- Color 0, 0, 0
- Print "Hello, world!!"
- ReDraw True
-
- Await LOOP_INTERVAL
- Loop
-
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