ゴートう構築

This commit is contained in:
2023-06-28 00:51:21 +09:00
parent bf310adba5
commit 63f1bc15c5
4 changed files with 58 additions and 26 deletions
+24 -18
View File
@@ -9,6 +9,8 @@ New \
posX.insNum = p_initPosX
posY.insNum = p_initPosY
scale.insNum = 2.
; 角度
arg.insNum = 0.
@@ -23,7 +25,7 @@ New \
direction.insNum = p_initDirection
walking.insNum = True
walking.insNum = False
running.insNum = False
eating.insNum = False
openingEyes.insNum = False
@@ -62,29 +64,29 @@ Eat \
#deffunc local \
Draw \
int p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_TAIL
Pos posX.p_insId - scale.p_insId * 50, posY.p_insId + scale.p_insId * 26
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId + scale.p_insId * 30, posY.p_insId + scale.p_insId * 26
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId + scale.p_insId * 64, posY.p_insId - scale.p_insId * 12
CelPut BUFFER_GOATOH_TAIL, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_TARSO
CelPut BUFFER_GOATOH_TARSO, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_FACE_CC, 0, 1., 1., neckArg.p_insId
Pos posX.p_insId - scale.p_insId * 30, posY.p_insId + scale.p_insId * 30
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_HEAD, 0, 1., 1., neckArg.p_insId
Pos posX.p_insId + scale.p_insId * 50, posY.p_insId + scale.p_insId * 30
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_LEG
Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20
CelPut BUFFER_GOATOH_HEAD, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_LEG
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_LEG
Pos posX.p_insId, posY.p_insId
CelPut BUFFER_GOATOH_LEG
Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20
CelPut BUFFER_GOATOH_FACE_CC, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
Interval@Goatoh p_insId
@@ -95,6 +97,10 @@ Interval \
int p_insId
If walking.p_insId {
Walk@Goatoh p_insId
If frame.p_insId \ 150 == 30 {
MMPlay SOUND_MUMUMUMU
}
}
Else: If running.p_insId {
DoRun@Goatoh p_insId