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@@ -23,7 +23,8 @@ New \ |
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direction.insNum = p_initDirection |
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walking.insNum = False |
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walking.insNum = True |
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running.insNum = False |
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eating.insNum = False |
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openingEyes.insNum = False |
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openingMouth.insNum = False |
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@@ -85,13 +86,24 @@ Draw \ |
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Pos posX.p_insId, posY.p_insId |
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CelPut BUFFER_GOATOH_LEG |
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Interval p_insId |
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Interval@Goatoh p_insId |
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Return |
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#deffunc local \ |
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Interval \ |
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int p_insId |
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If walking.p_insId { |
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Walk@Goatoh p_insId |
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} |
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Else: If running.p_insId { |
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DoRun@Goatoh p_insId |
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} |
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If eating.p_insId { |
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Eat@Goatoh p_insId |
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} |
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frame.p_insId++ |
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Return |
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