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Miteruzo 1 year ago
parent
commit
77c2613b7a
2 changed files with 41 additions and 7 deletions
  1. +1
    -1
      android/main.hsp
  2. +40
    -6
      android/modules/goatoh.mod.hsp

+ 1
- 1
android/main.hsp View File

@@ -64,7 +64,7 @@
CelDiv BUFFER_GOATOH_TARSO, 0, 0, 97, 49 CelDiv BUFFER_GOATOH_TARSO, 0, 0, 97, 49


; ゴートうインスタンス生成 ; ゴートうインスタンス生成
Goatoh = New@Goatoh (540, 800, DIRECTION_LEFT)
Goatoh = New@Goatoh (960, 800, DIRECTION_LEFT)


; サウンド読込み ; サウンド読込み
MMLoad "mumumumu.wav", SOUND_MUMUMUMU MMLoad "mumumumu.wav", SOUND_MUMUMUMU


+ 40
- 6
android/modules/goatoh.mod.hsp View File

@@ -17,6 +17,14 @@ New \
posX.insNum = p_initPosX posX.insNum = p_initPosX
posY.insNum = p_initPosY posY.insNum = p_initPosY


If Length2 (legArgs) = 0 {
DDim legArgs, 4, 1
}

If Length2 (legDirections) = 0 {
Dim legDirections, 4, 1
}

legArgs.LEG_LF.insNum = 0. legArgs.LEG_LF.insNum = 0.
legArgs.LEG_RF.insNum = 0. legArgs.LEG_RF.insNum = 0.
legArgs.LEG_LH.insNum = 0. legArgs.LEG_LH.insNum = 0.
@@ -43,7 +51,7 @@ New \


direction.insNum = p_initDirection direction.insNum = p_initDirection


walking.insNum = False
walking.insNum = True
running.insNum = False running.insNum = False
eating.insNum = False eating.insNum = False
openingEyes.insNum = False openingEyes.insNum = False
@@ -67,6 +75,15 @@ Walk \
posY.p_insId += walkVel.p_insId * Sin (arg.p_insId) posY.p_insId += walkVel.p_insId * Sin (arg.p_insId)
} }


Repeat 4
If legDirections.cnt.p_insId = LEG_DIRECTION_FRONT {
legArgs.cnt.p_insId -= Deg2Rad (1)
}
Else {
legArgs.cnt.p_insId += Deg2Rad (1)
}
Loop

Return Return


#deffunc local \ #deffunc local \
@@ -83,10 +100,10 @@ Eat \
Draw \ Draw \
int p_insId int p_insId
Pos posX.p_insId - scale.p_insId * 50, posY.p_insId + scale.p_insId * 26 Pos posX.p_insId - scale.p_insId * 50, posY.p_insId + scale.p_insId * 26
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId, legArgs.LEG_RF.p_insId


Pos posX.p_insId + scale.p_insId * 30, posY.p_insId + scale.p_insId * 26 Pos posX.p_insId + scale.p_insId * 30, posY.p_insId + scale.p_insId * 26
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId, legArgs.LEG_RH.p_insId


Pos posX.p_insId + scale.p_insId * 64, posY.p_insId - scale.p_insId * 12 Pos posX.p_insId + scale.p_insId * 64, posY.p_insId - scale.p_insId * 12
CelPut BUFFER_GOATOH_TAIL, 0, scale.p_insId, scale.p_insId CelPut BUFFER_GOATOH_TAIL, 0, scale.p_insId, scale.p_insId
@@ -95,16 +112,31 @@ Draw \
CelPut BUFFER_GOATOH_TARSO, 0, scale.p_insId, scale.p_insId CelPut BUFFER_GOATOH_TARSO, 0, scale.p_insId, scale.p_insId


Pos posX.p_insId - scale.p_insId * 30, posY.p_insId + scale.p_insId * 30 Pos posX.p_insId - scale.p_insId * 30, posY.p_insId + scale.p_insId * 30
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId, legArgs.LEG_LF.p_insId


Pos posX.p_insId + scale.p_insId * 50, posY.p_insId + scale.p_insId * 30 Pos posX.p_insId + scale.p_insId * 50, posY.p_insId + scale.p_insId * 30
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId
CelPut BUFFER_GOATOH_LEG, 0, scale.p_insId, scale.p_insId, legArgs.LEG_LH.p_insId


Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20 Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20
CelPut BUFFER_GOATOH_HEAD, 0, scale.p_insId, scale.p_insId, neckArg.p_insId CelPut BUFFER_GOATOH_HEAD, 0, scale.p_insId, scale.p_insId, neckArg.p_insId


Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20 Pos posX.p_insId - scale.p_insId * 64, posY.p_insId - scale.p_insId * 20
CelPut BUFFER_GOATOH_FACE_CC, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
If openingEyes {
If openingMouth {
CelPut BUFFER_GOATOH_FACE_OO, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
}
Else {
CelPut BUFFER_GOATOH_FACE_OC, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
}
}
Else {
If openingMouth {
CelPut BUFFER_GOATOH_FACE_CO, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
}
Else {
CelPut BUFFER_GOATOH_FACE_CC, 0, scale.p_insId, scale.p_insId, neckArg.p_insId
}
}


Interval@Goatoh p_insId Interval@Goatoh p_insId


@@ -118,6 +150,8 @@ Interval \


If frame.p_insId \ 150 == 30 { If frame.p_insId \ 150 == 30 {
MMPlay SOUND_MUMUMUMU MMPlay SOUND_MUMUMUMU

openingMouth = True
} }
} }
Else: If running.p_insId { Else: If running.p_insId {


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