Merge branch 'main' into double-talk
このコミットが含まれているのは:
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@@ -1,7 +1,7 @@
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from pydantic import BaseModel
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from pydantic import BaseModel
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class Window (BaseModel, frozen = True):
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class CWindow (BaseModel, frozen = True):
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WIDTH: int = 1024
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WIDTH: int = 1024
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HEIGHT: int = 768
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HEIGHT: int = 768
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@@ -37,11 +37,12 @@ class Main:
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# ウィンドゥの初期化
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# ウィンドゥの初期化
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pygame.init ()
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pygame.init ()
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screen: pygame.Surface = pygame.display.set_mode ((Window.WIDTH, Window.HEIGHT))
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screen: pygame.Surface = pygame.display.set_mode (
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(CWindow.WIDTH, CWindow.HEIGHT))
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# 吹き出し
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# 吹き出し
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balloon = pygame.transform.scale (pygame.image.load ('talking.png'),
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balloon = pygame.transform.scale (pygame.image.load ('talking.png'),
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(Window.WIDTH, 384))
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(CWindow.WIDTH, 384))
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if goatoh_mode:
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if goatoh_mode:
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balloon = pygame.transform.flip (balloon, False, True)
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balloon = pygame.transform.flip (balloon, False, True)
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