| @@ -29,10 +29,8 @@ DEERJIKA_FONT = pygame.font.SysFont ('07nikumarufont', 50) | |||
| def main ( | |||
| ) -> None: | |||
| game = Game () | |||
| bg = Bg (game) | |||
| KitaSun (game) | |||
| deerjika = Deerjika (game, DeerjikaPattern.RELAXED, | |||
| x = CWindow.WIDTH * 3 / 4, y = CWindow.HEIGHT - 120) | |||
| Bg (game) | |||
| Deerjika (game, DeerjikaPattern.RELAXED, x = CWindow.WIDTH * 3 / 4, y = CWindow.HEIGHT - 120) | |||
| balloon = Balloon (game) | |||
| CurrentTime (game, SYSTEM_FONT) | |||
| try: | |||
| @@ -47,6 +45,32 @@ def main ( | |||
| game.redraw () | |||
| class Bg: | |||
| """ | |||
| 背景オブゼクト管理用クラス | |||
| Attributes: | |||
| base (BgBase): 最背面 | |||
| grass (BgGrass): 草原部分 | |||
| jojoko (Jojoko): 大月ヨヨコ | |||
| kita (KitaSun): き太く陽 | |||
| """ | |||
| base: BgBase | |||
| grass: BgGrass | |||
| jojoko: Jojoko | |||
| kita: KitaSun | |||
| def __init__ ( | |||
| self, | |||
| game: Game, | |||
| ): | |||
| self.base = BgBase (game) | |||
| self.jojoko = Jojoko (game) | |||
| self.kita = KitaSun (game) | |||
| self.grass = BgGrass (game) | |||
| class DeerjikaPattern (Enum): | |||
| """ | |||
| ニジカの状態 | |||
| @@ -55,11 +79,13 @@ class DeerjikaPattern (Enum): | |||
| NORMAL: 通常 | |||
| RELAXED: 足パタパタ | |||
| SLEEPING: 寝ニジカ | |||
| DANCING: ダンシング・ニジカ | |||
| """ | |||
| NORMAL = auto () | |||
| RELAXED = auto () | |||
| SLEEPING = auto () | |||
| DANCING = auto () | |||
| class Direction (Enum): | |||
| @@ -84,6 +110,7 @@ class Game: | |||
| frame (int): フレーム・カウンタ | |||
| redrawers (list[Redrawer]): 再描画するクラスのリスト | |||
| screen (Surface): 基底スクリーン | |||
| sky (Sky): 天体情報 | |||
| """ | |||
| clock: Clock | |||
| @@ -182,7 +209,7 @@ class GameObject: | |||
| self.frame += 1 | |||
| class Bg (GameObject): | |||
| class BgBase (GameObject): | |||
| """ | |||
| 背景 | |||
| @@ -207,6 +234,32 @@ class Bg (GameObject): | |||
| super ().redraw () | |||
| class BgGrass (GameObject): | |||
| """ | |||
| 背景の草原部分 | |||
| Attributes: | |||
| surface (Surface): 草原 Surface | |||
| """ | |||
| surface: Surface | |||
| def __init__ ( | |||
| self, | |||
| game: Game, | |||
| ): | |||
| super ().__init__ (game) | |||
| self.game = game | |||
| self.surface = pygame.image.load ('assets/bg-grass.png') | |||
| self.surface = pygame.transform.scale (self.surface, (CWindow.WIDTH, CWindow.HEIGHT)) | |||
| def redraw ( | |||
| self, | |||
| ) -> None: | |||
| self.game.screen.blit (self.surface, (self.x, self.y)) | |||
| super ().redraw () | |||
| class Deerjika (GameObject): | |||
| """ | |||
| 伊地知ニジカ | |||
| @@ -436,6 +489,7 @@ class Jojoko (GameObject): | |||
| def __init__ ( | |||
| self, | |||
| game: Game, | |||
| ): | |||
| ... | |||