| @@ -91,6 +91,7 @@ class Main: | |||
| # 大月ヨヨコ | |||
| jojoko: pygame.Surface = pygame.transform.scale ( | |||
| pygame.image.load ('moon.png'), (200, 200)) | |||
| jojoko.set_colorkey (pygame.Color (0, 255, 0)) | |||
| # 音声再生器の初期化 | |||
| pygame.mixer.init (frequency = 44100) | |||
| @@ -119,7 +120,7 @@ class Main: | |||
| # Youtube Chat から取得したコメントたち | |||
| chat_items: list = [] | |||
| # 会話の履歴(3 件分保持) | |||
| # 会話の履歴 | |||
| histories: list = [] | |||
| while (True): | |||
| @@ -142,24 +143,25 @@ class Main: | |||
| # 日の入終了 | |||
| sunset_end: datetime = sunset_start + timedelta (hours = 1) | |||
| # 月の出開始 | |||
| 'todo' | |||
| # 月の出終了 | |||
| 'todo' | |||
| # 月の入開始 | |||
| 'todo' | |||
| # 月の入終了 | |||
| 'todo' | |||
| # 日の角度 | |||
| # 時刻つき観測地 | |||
| observer_with_time: ephem.Observer = observer | |||
| observer_with_time.date = datetime.now () - timedelta (hours = 9) | |||
| # 日の角度 | |||
| sun.compute (observer_with_time) | |||
| sun_alt: float = CommonModule.rad_to_deg (sun.alt) | |||
| # 月の角度 | |||
| moon.compute (observer_with_time) | |||
| moon_alt: float = CommonModule.rad_to_deg (moon.alt) | |||
| # 月齢 | |||
| new_moon_dt: datetime = ephem.localtime ( | |||
| ephem.previous_new_moon (observer_with_time.date)) | |||
| moon_days_old: float = ( | |||
| (datetime.now () - new_moon_dt).total_seconds () | |||
| / 60 / 60 / 24) | |||
| # 背景描画 | |||
| cls.draw_bg (screen, bg_day, bg_evening, bg_night, bg_grass, | |||
| kita, jojoko, | |||
| @@ -320,24 +322,26 @@ class Main: | |||
| @classmethod | |||
| def draw_bg ( | |||
| cls, | |||
| screen: pygame.Surface, | |||
| bg_day: pygame.Surface, | |||
| bg_evening: pygame.Surface, | |||
| bg_night: pygame.Surface, | |||
| bg_grass: pygame.Surface, | |||
| kita: pygame.Surface, | |||
| jojoko: pygame.Surface, | |||
| sunrise_start: datetime, | |||
| sunrise_end: datetime, | |||
| sunset_start: datetime, | |||
| sunset_end: datetime, | |||
| sun_alt: float) \ | |||
| screen: pygame.Surface, | |||
| bg_day: pygame.Surface, | |||
| bg_evening: pygame.Surface, | |||
| bg_night: pygame.Surface, | |||
| bg_grass: pygame.Surface, | |||
| kita: pygame.Surface, | |||
| jojoko_original: pygame.Surface, | |||
| sunrise_start: datetime, | |||
| sunrise_end: datetime, | |||
| sunset_start: datetime, | |||
| sunset_end: datetime, | |||
| sun_alt: float) \ | |||
| -> None: | |||
| sunrise_centre: datetime = ( | |||
| sunrise_start + (sunrise_end - sunrise_start) / 2) | |||
| sunset_centre: datetime = ( | |||
| sunset_start + (sunset_end - sunset_start) / 2) | |||
| jojoko: pygame.Surface = jojoko_original.copy () | |||
| dt: datetime = datetime.now () | |||
| if sunrise_centre <= dt < sunset_centre: | |||
| @@ -356,6 +360,9 @@ class Main: | |||
| screen.blit (bg_evening, (0, 0)) | |||
| # TODO: 緑を塗ってヨヨコを缺かす. | |||
| # pygame.draw.arc (jojoko, (0, 255, 0), | |||
| if -10 <= sun_alt < 40: | |||
| y = ((CWindow.HEIGHT / 2 + 100) | |||
| - (CWindow.HEIGHT / 2 + 200) / 30 * sun_alt) | |||