| @@ -64,6 +64,11 @@ class Main: | |||||
| if goatoh_mode: | if goatoh_mode: | ||||
| balloon = pygame.transform.flip (balloon, False, True) | balloon = pygame.transform.flip (balloon, False, True) | ||||
| # 背景(昼) | |||||
| bg_day: pygame.Surface = pygame.transform.scale ( | |||||
| pygame.image.load ('bg.jpg'), | |||||
| (CWindow.WIDTH, CWindow.HEIGHT)) | |||||
| # 背景(夕方) | # 背景(夕方) | ||||
| bg_evening: pygame.Surface = pygame.transform.scale ( | bg_evening: pygame.Surface = pygame.transform.scale ( | ||||
| pygame.image.load ('bg-evening.jpg'), | pygame.image.load ('bg-evening.jpg'), | ||||
| @@ -124,7 +129,7 @@ class Main: | |||||
| # 日の入終了 | # 日の入終了 | ||||
| sunset_end: datetime = sunset_start + timedelta (hours = 1) | sunset_end: datetime = sunset_start + timedelta (hours = 1) | ||||
| cls.draw_bg (screen, bg_evening, bg_night, | |||||
| cls.draw_bg (screen, bg_day, bg_evening, bg_night, | |||||
| sunrise_start, sunrise_end, sunset_start, sunset_end) | sunrise_start, sunrise_end, sunset_start, sunset_end) | ||||
| # 左上に時刻表示 | # 左上に時刻表示 | ||||
| @@ -248,7 +253,7 @@ class Main: | |||||
| if not double_mode or random.random () < .5: | if not double_mode or random.random () < .5: | ||||
| break | break | ||||
| cls.draw_bg (screen, bg_evening, bg_night, | |||||
| cls.draw_bg (screen, bg_day, bg_evening, bg_night, | |||||
| sunrise_start, sunrise_end, | sunrise_start, sunrise_end, | ||||
| sunset_start, sunset_end) | sunset_start, sunset_end) | ||||
| @@ -277,6 +282,7 @@ class Main: | |||||
| def draw_bg ( | def draw_bg ( | ||||
| cls, | cls, | ||||
| screen: pygame.Surface, | screen: pygame.Surface, | ||||
| bg_day: pygame.Surface, | |||||
| bg_evening: pygame.Surface, | bg_evening: pygame.Surface, | ||||
| bg_night: pygame.Surface, | bg_night: pygame.Surface, | ||||
| sunrise_start: datetime, | sunrise_start: datetime, | ||||
| @@ -284,23 +290,28 @@ class Main: | |||||
| sunset_start: datetime, | sunset_start: datetime, | ||||
| sunset_end: datetime) \ | sunset_end: datetime) \ | ||||
| -> None: | -> None: | ||||
| sunrise_centre: datetime = ( | |||||
| sunrise_start + (sunrise_end - sunrise_start) / 2) | |||||
| sunset_centre: datetime = ( | |||||
| sunset_start + (sunset_end - sunset_start) / 2) | |||||
| dt: datetime = datetime.now () | dt: datetime = datetime.now () | ||||
| if (dt < sunrise_end) or (sunset_start <= dt): | |||||
| if sunrise_centre <= dt < sunset_centre: | |||||
| screen.blit (bg_day, (0, 0)) | |||||
| else: | |||||
| screen.blit (bg_night, (0, 0)) | screen.blit (bg_night, (0, 0)) | ||||
| if sunrise_start <= dt < sunrise_end: | |||||
| bg_evening.set_alpha (((dt - sunrise_start) * 255) | |||||
| / (sunrise_end - sunrise_start)) | |||||
| elif sunset_start <= dt < sunset_end: | |||||
| bg_evening.set_alpha (((sunset_end - dt) * 255) | |||||
| / (sunset_end - sunset_start)) | |||||
| else: | |||||
| bg_evening.set_alpha (0) | |||||
| screen.blit (bg_evening, (0, 0)) | |||||
| if sunrise_start <= dt < sunrise_end: | |||||
| bg_evening.set_alpha (255 - ((abs (dt - sunrise_centre) * 510) | |||||
| / (sunrise_end - sunrise_centre))) | |||||
| elif sunset_start <= dt < sunset_end: | |||||
| bg_evening.set_alpha (255 - ((abs (dt - sunset_centre) * 510) | |||||
| / (sunset_end - sunset_centre))) | |||||
| else: | else: | ||||
| screen.fill ((0, 255, 0)) | |||||
| return | |||||
| screen.blit (bg_evening, (0, 0)) | |||||
| if __name__ == '__main__': | if __name__ == '__main__': | ||||