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@@ -0,0 +1,32 @@ |
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import pygame
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from pygame.locals import *
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import sys
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class Othello:
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SCREEN_SIZE: tuple = (640, 480)
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BOARD_COLOUR: tuple = (0, 128, 0)
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@classmethod
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def main (cls) -> None:
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pygame.init ()
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screen: pygame.Surface = pygame.display.set_mode (cls.SCREEN_SIZE)
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while True:
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screen.fill ((0, 0, 0))
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# pygame.draw.rect (screen, BOARD_COLOUR, )
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pygame.display.update ()
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pygame.time.wait (33)
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for event in pygame.event.get ():
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if event.type == QUIT:
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pygame.quit ()
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sys.exit ()
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if __name__ == '__main__':
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Othello.main ()
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